Large City: Ash Bourne Citidel

Ash Bourne Citidel

Ash Bourne Citidel
Example Sylvin architecture.
StateTetburland
ProvenceIzclea Region
RegionSundersomin Prairie
Founded1187
Community LeaderLord Tshênho Butterfill
Area236 km2 (94 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation4296 m (14094 ft)
Average Yearly Precipitation275 cm/y (108 in/y)
Population55417
Population Density234 people per km2 (589 people per mi2)
Town AuraNecromancy
Naming
Native nameAsh Bourne Citidel
Pronunciation/æʃ bɔrn/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Ash Bourne Citidel (/æʃ bɔrn/ [Translation Unavailable]) is a subtropical Large City located in the Izclea Region of the Tetburland.

The name Ash Bourne Citidel is derived from the Sylvin language, as Ash Bourne Citidel was founded by Důk Calderhead, who was culturaly Sylvin.

Climate

Ash Bourne Citidel has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a cool 20°C (68°F). Ash Bourne Citidel receives an average of 275 cm/y (108 in/y) of precipitation, most of which comes in the form of rain during the summer. Ash Bourne Citidel covers an area of nearly 236 km2 (94 mi2), and an average elevation of 4296 m (14094 ft) above sea level.

Overview

Ash Bourne Citidel was founded durring the late 13th century in winter of the year 1187, by Důk Calderhead. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Důk Calderhead.

Ash Bourne Citidel was built using the conventions of Sylvin durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Ash Bourne Citidel is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Ash Bourne Citidel is buildings are arranged within a network of restrictive paverstone streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Ash Bourne Citidel's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. Ash Bourne Citidel's political statment focused walls has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Something in your gut tells you that you may be unwelcome in Ash Bourne Citidel. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.

Civic Infrastructure

Ash Bourne Citidel possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Ash Bourne Citidel has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Ash Bourne Citidel has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Ash Bourne Citidel. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Ash Bourne Citidel's parks.

Ash Bourne Citidel has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ash Bourne Citidel.

Ash Bourne Citidel has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Ash Bourne Citidel has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ash Bourne Citidel has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Ash Bourne Citidel has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Ash Bourne Citidel has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ash Bourne Citidel has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ash Bourne Citidel has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ash Bourne Citidel's public wards, blessings, and other arcane systems.

Ash Bourne Citidel has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Ash Bourne Citidel possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Ash Bourne Citidel's grid is powered by a direct leyline tap.

Ash Bourne Citidel's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Ash Bourne Citidel has a first rate hospital which caters to anyone in need of long term medical care.

Ash Bourne Citidel has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Ash Bourne Citidel has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Ash Bourne Citidel's natural decorations nor waterways.

Ash Bourne Citidel has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Ash Bourne Citidel has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Ash Bourne Citidel has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Ash Bourne Citidel is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Ash Bourne Citidel's garrison was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

In Ash Bourne Citidel hail is always enormous, yet harmlessly plinks off people, creatures, and structures.

The Dinosaur, Compsognathus near Ash Bourne Citidel are known to be a mutant strain of the creature.

Ash Bourne Citidel's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves orgies to channel Illusion energies of tier 1 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 111
  • Farmers: 178
  • Farm Laborer: 325
  • Hunters: 197
  • Milk Maids: 128
  • Ranchers: 74
  • Ranch Hands: 156
  • Shepherds: 145
    • Farmland: 223884 m2
    • Cattle and Similar Creatures: 13854
    • Poultry: 166251
    • Swine: 11083
    • Sheep: 554
    • Goats: 110
    • Horses, Mounts, and Beasts of Burden: 5541

Craftsmen

  • Arms and Toolmakers: 120
  • Blacksmiths: 125
  • Bookbinders: 71
  • Buckle-makers: 74
  • Cabinetmakers: 125
  • Candlemakers: 213
  • Carpenters: 170
  • Clothmakers: 158
  • Coach and Harness Makers: 57
  • Coopers: 145
  • Copper, Brass, Tin, Zinc, and Lead Workers: 80
  • Copyists: 51
  • Cutlers: 46
  • Fabricworkers: 125
  • Farrier: 382
  • Furriers: 35
  • Glassworkers: 191
  • Gunsmiths: 124
  • Harness-Makers: 52
  • Hatters: 105
  • Hosiery Workers: 39
  • Jewelers: 60
  • Leatherwrights: 149
  • Locksmiths: 57
  • Matchstick makers: 89
  • Musical Instrument Makers: 78
  • Painters, Structures and Fixtures: 71
  • Paper Workers: 79
  • Plasterers: 73
  • Pursemakers: 87
  • Roofers: 61
  • Ropemakers: 57
  • Rugmakers: 52
  • Saddlers: 104
  • Scabbardmakers: 119
  • Scalemakers: 59
  • Scientific, Surgical, and Optical Instrument Makers: 35
  • Sculptors, Structures and Fixtures: 54
  • Shoemakers: 51
  • Soap and Tallow Workers: 187
  • Tailors: 357
  • Tanners: 72
  • Upholsterers: 81
  • Watchmakers: 76
  • Weavers: 158
  • Whitesmiths: 43

Merchants

  • Adventuring Goods Retellers: 39
  • Arcana Sellers: 38
  • Beer-Sellers: 79
  • Booksellers: 87
  • Butchers: 125
  • Chandlers: 138
  • Chicken Butchers: 133
  • Entrepreneurs: 59
  • Fine Clothiers: 135
  • Fishmongers: 131
  • Florists: 33
  • Potion Sellers: 89
  • Resellers: 221
  • Spice Merchants: 76
  • Wine-sellers: 108
  • Wheelwright: 83
  • Woodsellers: 52

Service workers

  • Bakers: 291
  • Barbers: 257
  • Coachmen: 82
  • Cooks: 213
  • Doctors: 114
  • Gamekeepers: 83
  • Grooms: 48
  • Hairdressers: 191
  • Healers: 147
  • Housekeepers: 167
  • Housemaids: 263
  • House Stewards: 167
  • Inns: 54
  • Laundry maids: 102
  • Maidservants: 178
  • Nursery Maids: 102
  • Pastrycooks: 191
  • Restaurateur: 240
  • Tavern Keepers: 277

Specialized Laborer

  • Ashworkers: 75
  • Bleachers: 51
  • Chemical Workers: 32
  • Coal Heavers: 123
  • In-Town Couriers: 115
  • Long Haul Couriers: 131
  • Dockyard Workers: 115
  • Gas Workers: 27
  • Hay Merchants: 45
  • Leech Collectors: 151
  • Millers: 138
  • Miners: 110
  • Oilmen and Polishers: 89
  • Postmen: 131
  • Pure Finder: 74
  • Skinners: 158
  • Sugar Refiners: 31
  • Tosher: 89
  • Warehousemen: 205
  • Watercarriers: 124
  • Watermen, Bargemen, etc.: 167

Skilled Laborers

  • Accountants: 68
  • Alchemist: 84
  • Clerk: 113
  • Dentists: 55
  • Educators: 151
  • Engineers: 78
  • Gardeners: 55
  • Mages: 40
  • Plumbers: 62
  • Pharmacist: 66
  • Professors: 24
  • Scientists: 41
  • Wizards: 23

Civil Servants

  • Adventurers: 51
  • Bankers: 83
  • Civil Clerks: 131
  • Civic Iudex: 61
  • Consultants: 35
  • Exorcist: 120
  • Fixers: 65
  • Kami Clerk: 111
  • Landlords: 114
  • Lawyers: 68
  • Legend Keepers: 92
  • Militia Officers: 461
  • Monks, Monastic: 173
  • Monks, Civic: 158
  • Historian, Oral: 131
  • Historian, Textual: 64
  • Policemen, Sheriffs, etc.: 125
  • Priests: 213
  • Rangers: 72
  • Rat Catchers: 85
  • Scholars: 90
  • Spiritualist: 100
  • Slayers: 31
  • Storytellers: 201
  • Military Officers: 221

Cottage Industries

  • Brewers: 162
  • Comfort Services: 213
  • Enchanters: 62
  • Herbalists: 60
  • Jaminators: 178
  • Needleworkers: 197
  • Potters: 102
  • Preserve Makers: 145
  • Quilters: 83
  • Seamsters: 307
  • Spinners: 162
  • Tinker: 60
  • Weaver: 138

Artists

  • Actors: 59
  • Architects: 21
  • Bards: 90
  • Costumers: 34
  • Dancers: 64
  • Drafters: 35
  • Engravers: 44
  • Fine Furniture Carpenters: 27
  • Glaziers: 58
  • Inlayers: 52
  • Musicians: 184
  • Painters, Art: 28
  • Playwrights: 56
  • Sculptors, Art: 46
  • Wood Carvers: 167
  • Writers: 221

Produce Industries

  • Butter Churners: 197
  • Canners: 167
  • Cheesmakers: 184
  • Ice Merchants: 24
  • Millers: 106
  • Picklers: 95
  • Smokers: 70
  • Stockmakers: 60
  • Tobacconists: 89
  • Tallowmakers: 117

21054 of Ash Bourne Citidel's population work within a Foundational Occupation.

30484 of Ash Bourne Citidel's population do not work in a formal occupation, but do contribute to the local economy. 3879 (7%) are noncontributers.

Points of Interest

Ash Bourne Citidel has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Ash Bourne Citidel is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of secured a clean water supply for . One of Ash Bourne Citidel's festivals remembers the hero.

History